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When I first heard of Knights of the Temple, I thought it was a cool-sounding game. That was last May. Then, the well was dry until a week or so ago when a trailer was released. Matter of fact, the well’s still pretty dry. A good deal of other information sources on the game was in other languages. But what did I do? I learned the languages! I translated! Why? ‘Cause I’m a SOLDIER for you people! I do what I gotta do to make sure you know what you need to know. That’s the dedication we exhibit as a matter of course around here. Anyway, the game.
"Knights of the Temple" is set in the time of the Crusades and features the Knights Templar, warriors of Christianity of the time. However, it does not make a religious message to the player in any form I can discern, seriously deal with the historical events of the time, or for that matter, deal with the continual harvest of Muslim-Christian animosity that we have enjoyed well up into the present day. No, what KotT is is your good old fashioned hack-and-stab pitting the player against the demonic legions of evil. And everyone can enjoy that, right? Ah, video games: the true harbinger of ecumenism. But I digress.
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Andrew followed the Canyon of the Crescent Moon…now where were the Joneses? |
The player takes on the persona of Paul, a young knight on his
way to the Holy Land to join his brethren in killing himself some
heathens. However, he is told of an evil bishop that, with the
help of a captive he has taken – Adelle - , seeks to use the divine
powers imbued within her to complete the Unholy Circle by desecrating
sacred places in the Holy Land through performing dark rituals
at the sites. All in all, the man intends to unlock and access
the Gateway to Hell. Paul is then charged with not going out and
shedding Saracen blood, but rather the task of uncovering the
Evil Conspiracy to bring these plans to fruition, interrupting
the Unholy Circle, and preventing the Evil Bishop from completing
his nefarious plan. Bummer.
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Soul goes up, soul goes down. Soul goes up, soul goes down. |
Combat in the game is rather interesting. As opposed to the
historical diabolical foot soldier in video games, the enemies
in KotT do not feel a great urge to return to the nether realm
from which they’ve been released. Hence, they spend most of
their time blocking your attacks, rather than engaging in a
headlong blood-crazed attack rush. This makes the player have
to think a bit, working to trick his opponents into thinking
they have a chance to strike if they attack, while maintaining
enough control to counterattack when they miss. Things like
swinging one’s sword wide of the target, overreaching, etc.,
etc. Controlling your actions will require more precision that
one may be used to – one of the things stressed in the game
is realism. Specifically, Paul moves as one would if actually
swinging a twenty-pound blade with sixty or so pounds of chain
mail strapped to one’s body.
Further, there are magic attacks of a sort built around divine
powers like rejuvenation, invincibility, along with necessary
offensive powers, allows the player to be on more of an even
footing when going up against the hordes of Lucifer’s minions.
The attack buttons are few; though multiple combos exist for
the various weapons Paul wields in-game (axe, sword, mace, etc.).
Arrow-firing however takes on a whole different aura, as the
game swaps from a third- to first-person perspective whenever
you want to take a shot. That and some heretofore-unspecified
special attacks look fit to sharpen the learning curve.
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See folks? HERE’S where Catholicism beats the Protestants all hollow. |
Graphically, the game excels. The Knights’ uniforms are done
with a great deal of detail to historical appearance and the
nightmare world that Paul eventually travels through is exceedingly
disturbing. More, TDK brought in medieval weapons experts to
help with the motion capture of the battles – from the weapon
movement and general tactics down to the desperate, nitty-gritty,
boot-to-the-balls improvisation of desperate people fighting
for their lives.
Mike Twomey
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