Nintendo Launches Wii Fit
First VC/WiiWare Combo Monday
First Footage of The Conduit
First MadWorld Trailer
Hasbro and EA Bring Game Night to Wii
Metallic Rose DS Lite Launches With Celebrity Help
Beyond Good & Evil Sequel On the Way?
Konami Still Not out of the Blue
Konami Announces Rock Revolution For Wii and DS
SEGA Makes PlatinumGames Partnership Official
Press Release for Castlevania: Order of Ecclesia
DDR Dances Back to Wii
Nintendo Hits Record Success in April
Cabela's Hunts on Wii
Guitar Hero IV Drums Revealed
New Naruto for DS
Famitsu Reveals Platinum Games Titles
Castlevania: Order of Ecclesia Confirmed
MySims Returns to Wii and DS
Touch Darts on DS...Ouch
THQ and Rare Bring Viva Pinata to DS
LostWinds 2 Already In the Works
EA Brings Skate to Wii and DS
Guitar Hero Encores on Wii
Pokémon Goes Platinum?
Pitfall Harry Swings Back to Wii
Platinum Games Announces Games, Deal with Sega?
VC Takes a Week Off, WiiWare Open for Business
THQ Gets New Marvel License
MLB Power Pros Returns to the Plate
Yamauchi Named Japan's Richest Man
This Week's Famitsu News
Nintendo Channel Now Live
Detn8 Games Crashes the Party on Wii
Majesco Brings Zoo Hospital to Wii
Nintendo Plans Wii Fit Launch at Central Park
Ubisoft Brings Protöthea to WiiWare
Rock Band Track Pack to Wii
Crosswords DS Touches Down
Pokémon Puzzlers and Renegades Join the VC
News Archive

Today's Special Archives: March 2008


News Archives Index

More Trauma for DS [ Nintendo Power ]

It has been revealed by the latest issue of Nintendo Power magazine that the Trauma Center franchise will be returning to the system that made it famous. The magazine has revealed that Trauma Center: Under the Knife 2 will be released for the Nintendo DS this year, and will return players to the role of Dr. Derek Styles in a brand-new adventure. Old characters, such as faithful nurse Angie Thompson, will return, along with some newcomers, as the plot will deal with the aftermath of the GUILT virus and the mysteries surrounding it. The game will also feature increased functionality for the player's tools, as well as an easier experience: a godsend for those turned away from the first game's high difficulty. The game will likely be published by Atlus, and will release into stores this Summer. We'll have more on the game as soon as it is made available.

Eric Jones -- Posted on Monday, March 31 2008 20:55 PM
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Smash Bros. Update - Twelfth Hidden Character [ Smash Bros. Dojo ]

(WARNING: The following Smash Bros. update reveals one of the game's hidden characters. If you'd rather not be spoiled, please don't read on.)

Today's update reveals the final hidden character unlockable in Super Smash Bros. Brawl - Wolf O'Donnell. As the leader of the mercenary gang Star Wolf, Wolf acts as the arch rival to Fox McCloud's Star Fox, and is in the game as the primary antagonist to Fox and Falco. As you may expect, Wolf is slower but more powerful than Fox (in the same way that Falco is weaker but more agile), and brawls using a feral, beast-like fighting style making ample use of his sharp claws.

Also, as you may already know, Wolf is yet another clone of Fox, utilizing similar moves. Wolf's blaster is most powerful of the Star Fox bunch, but fires slowly and not as rapidly as Fox's or Falco's. It also has a bayonet at its tip, providing a great one-two combo if the opponent is at close range. Wolf's side special the Wolf Flash, is very similar to Fox and Falco's Illusion moves, except it angles upwards. It's difficult to master, but hitting an opponent at the apex results in a Meteor Smash. Wolf's down special is his very own Reflector, which can deflect both strikes and blasts.

For his Final Smash, Wolf uses his own personal Landmaster, which is tinted red like his Wolfen fighter. It's more mobile and has an extremely powerful blaster, but lasts on screen shorter than either Fox's or Falco's finishing moves.

For some screens of Wolf in action, click below.

Images:
Super Smash Bros. Brawl Artwork
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
Super Smash Bros. Brawl Screenshot 3
Super Smash Bros. Brawl Screenshot 4
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Super Smash Bros. Brawl Screenshot 12
Super Smash Bros. Brawl Screenshot 13
Super Smash Bros. Brawl Screenshot 14


Eric Jones -- Posted on Monday, March 31 2008 17:46 PM
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Moto GP Comes to Wii [ Capcom ]

Capcom today confirmed that it has secured exclusive worldwide rights to publish official videogames and create peripherals based on the world’s premier motorcycle racing championship, MotoGP, through 2012. Capcom’s exclusive four year games license covers all console formats, including the Wii. As part of the agreement, Capcom intends to initially publish titles based on the 2008 MotoGP season on the Wii.

MotoGP is the world’s premier motorcycling championship consisting of 18 Grand Prix races hosted around the globe. It features top motorcycle manufacturers such as Honda, Yamaha, Suzuki, Ducati, Kawasaki, KTM and Aprilia, who provide machinery for the world’s best riders, including reigning World Champion Casey Stoner from Australia, American Nicky Hayden, Italy’s Valentino Rossi, and Spain’s Dani Pedrosa. The 2008 line up also includes Japan’s Shinya Nakano, plus newcomers for the new season, such as 250cc World Champion Jorge Lorenzo and last year’s World Superbike Champion, James Toseland, from the UK.


Eric Jones -- Posted on Monday, March 31 2008 14:59 PM
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XS Games Brings Commando: Steel Disaster to DS [ XS Games ]

Video games publisher Lexicon Entertainment are delighted to announce that the highly anticipated Nintendo DS product ‘Commando: Steel Disaster’ will be shooting its way to American retail stores in Q3 with a publishing deal in place with highly respected XS Games.

You play as the heroic Storm who must put an end to Rattlesnake and his evil organization. You get to do this with a range of heavy weaponry and Lexicon assures us there are plenty of different weapons and pick-ups - each with its own attack method and power. Plus, some guns can be used to find secret items.

Shoot, jump, throw and roll into action as you battle though each of the five missions and the two extra hidden missions. Each mission has various beautifully crafted environments all culminating in an epic boss fight. Mow down wave after wave of animated enemies and use the various vehicles to destroy enemy gun ships and tanks in this extreme test of any gamer’s skill.


Eric Jones -- Posted on Monday, March 31 2008 14:55 PM
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Chocobo's Dungeon Headed for North America [ Square Enix ]

Square Enixannounced today that it will launch FINAL FANTASY FABLES: Chocobo’s Dungeon for the North American market on July 8, 2008. Coming exclusively to Wii, the game brings a loveable cast featuring Chocobo and his friends to the next-generation platform for the first time.

Veteran character designer Toshiyuki Itahana delivers a uniquely compelling visual world in which a cast of beloved FINAL FANTASY characters leads players through an immersive storyline. With a carefully crafted narrative and a grand mystery to unravel, FINAL FANTASY FABLES: Chocobo’s Dungeon will captivate gamers looking for a multifaceted RPG experience.

Players of all skill levels will appreciate everything this game has to offer, from the intuitive Wii controls and adorable characters, to the intricate story and versatile job system. Chocobo, a FINAL FANTASY fan favorite, takes on trademark job classes from the franchise such as black mage, knight, and scholar. Players can unlock more jobs as they progress through the game. The ever-changing dungeons and unexpected twists and turns offer hours of engrossing gameplay as players explore the newest adventure in one of the world’s most popular RPG franchises.

Chocobo and Cid, FINAL FANTASY mainstays-turned-treasure hunters, are magically transported to a mysterious town whose people’s memories are lost with each bell toll of the clocktower. One day, a strange boy named Raffaello arrives and creates dungeons of memories to help the townspeople remember who they are. Now it’s up to Chocobo to journey through the dungeons and retrieve everyone’s memories!

FINAL FANTASY FABLES: Chocobo’s Dungeon has not yet been rated. The game will be available in North American retailers for the suggested retail price of $39.99.


Eric Jones -- Posted on Monday, March 31 2008 14:48 PM
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Ubisoft Answers the Emergency on Wii [ Ubisoft ]

Today Ubisoft announced that it will publish Emergency Heroes exclusively on the Wii. Developed by Ubisoft Reflections and Ubisoft Barcelona, Emergency Heroes is an open world rescue driving game. Young rescuers can jump into 16 different variations of next-generation rescue vehicles as a police officer, firefighter or EMT and navigate through the sprawling streets of San Alto, keeping citizens safe along the way. Emergency Heroes will be available in North America in May 2008.

• Drive the next generation of rescue vehicles. Pilot and command numerous hi-tech rescue vehicles designed specifically for ultra-high-risk, high-speed navigation. Choose between police, fire and EMT vehicles.

• Explore and protect the entire city. As an emergency hero, your mission is to protect the peaceful city of San Alto. Drive through stunning free-roaming open environments, rescuing the city from imminent danger at every turn.

• Two Player Co-Op. Challenge your friends or combine forces to form the ultimate rescue hero team to protect your city.

• Fun for the whole family. Making full use of the Wii Remote, everyone in the family can enjoy being an emergency hero.

• Fast-action gameplay. Take advantage of Hero Mode and play like you mean it – the faster you drive, the faster you rise and gain access to powers of invincibility.


Eric Jones -- Posted on Monday, March 31 2008 14:22 PM
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Master System Cruises onto the VC [ Nintendo ]

Cruis'n USA (Nintendo 64, 1-2 players, Rated E for Everyone, 1,000 Wii Points): Ever felt like driving to the Golden Gate Bridge, Mount Rushmore and the White House in one day? Well then, gear up to put your racing skills to the test in a frantic trip across the United States, following a route that you won't find on any map. Whether it's the rolling hills of Appalachia, the flowing cornfields of Iowa or the crowded tunnels below Chicago, you'll find yourself too focused on the intense racing action to worry about the scenery. Get started by picking from a garage full of cars to find the one that best suits your style—if you're good enough, you'll even find a few hidden ones to round out your selection. Then choose one of three different playing perspectives and get ready to hang on tight. With five difficulty levels, the ability to remove traffic or other racers, and two- player simultaneous racing, it's enough to make you forget all about finding that next rest stop. Just watch out for the cows, OK?

Wonder Boy (Sega Master System, 1-2 players, Rated E for Everyone—Comic Mischief, 500 Wii Points): As Tom-Tom the Wonder Boy, it's up to you to rescue your girlfriend Tanya from the vile clutches of the monster that has kidnapped her. To do so, you must navigate a series of worlds in a race against time to reach your goal. Along the way, you'll battle foes and collect fruit that will add to the amount of time you have to complete your mission. You can also receive helpful power-ups from various eggs, but make sure to avoid the bad eggs and poisonous mushrooms that sap your precious vitality. Find the magic doll in each level to open up hidden areas, and make it to the very end of your journey to rescue your one true love.


Carl DeNovio -- Posted on Monday, March 31 2008 9:16 AM
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Smash Bros. Update - Eleventh Hidden Character [ Smash Bros. Dojo ]

(WARNING: The following Smash Bros. update reveals one of the game's hidden characters. If you'd rather not be spoiled, please don't read on.)

Today's Dojo update reveals the penultimate hidden character in Super Smash Bros. Brawl, the lovable Toon Link. Replacing Melee's Young Link, Toon Link is what you'd expect: Link as he appeared in The Legend of Zelda: The Wind Waker, with the same moves as his larger form. Although he's a clone, Toon Link is still an excellent addition to the game.

As you may expect, Toon Link is smaller and quicker than normal Link, but doesn't have as much physical strength. He also doesn't use any kicks, using all sword-based attacks instead. Toon Link also has a more powerful downward stab attack, as well as better rear attack range.

For his special moves, Toon Link posesses his trademark Boomerang as a side special move. While it cannot pull in foes unlike regular Link's Gale Boomerang, Toon Link's version is more versatile as it can be aimed in any direction. Toon Link's Bombs, activated by executing a down special, have a greater blast radius than regular Link's, and have the added bonus of a Wind Waker-esque explosion effect, although they lack punch. For his Final Smash, Toon Link also executes the powerful Triforce Slash, with a new Toon styling.

Check out some screens of Toon Link in action below.

Images:
Super Smash Bros. Brawl Artwork
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
Super Smash Bros. Brawl Screenshot 3
Super Smash Bros. Brawl Screenshot 4
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Super Smash Bros. Brawl Screenshot 16
Super Smash Bros. Brawl Screenshot 17


Eric Jones -- Posted on Friday, March 28 2008 21:24 PM
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EA Announces Zubo for DS [ Electronic Arts ]

EA today announced the development of a new wholly-owned, original intellectual property, created for 7-11 year old boys and girls. Zubo is a music-based rhythm-action game featuring a unique set of characters that is scheduled to ship worldwide later this year, exclusively on the Nintendo DS handheld system.

Players enter the world of Zubalon to help the colourful and zany inhabitants, the Zubos, defeat an evil force which is bent on world domination. Players can befriend the Zubos they meet along the way, feed and nurture them, help them gain skills and strength, and assist them in their battles with the enemy, the dastardly Zombos.

A key element to Zubo is music, which is intrinsic to Zubalon from its tuneful plant life through to its currency of musical notes. The player will use the music to drive the battles forward, synchronising their stylus action and tapping in time with the musical beats to win!

With 55 Zubos available to find and recruit to a player's squad, plus a wealth of interactions and mini-games, and the world of Zubalon to explore, Zubo offers a deeply rewarding Nintendo DS experience


Eric Jones -- Posted on Friday, March 28 2008 19:28 PM
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THQ Lays The Smackdown on Wii and DS in 09 [ THQ ]

THQ today announced that WWE SmackDown vs. Raw 2009 is in development for the Wii and Nintendo DS. The game is expected to begin shipping to retail outlets worldwide this fall.

WWE SmackDown vs. Raw 2009 for Wii builds upon its inaugural offering by significantly expanding its match type options, giving players more ways to enjoy the platform’s unique pick-up-and-play experience. The game also takes full combat sports entertainment to the next level by giving players more Superstar control with interactive entrances and victory scenes. WWE SmackDown vs. Raw 2009 for Wii will also include a wide variety of new weapons, the debut of online gameplay and much more.

WWE SmackDown vs. Raw 2009 for Nintendo DS returns with new gameplay controls that utilize the stylus and D-pad to deliver a compelling handheld fighting game experience. The redesigned Season Mode takes a role-playing approach, allowing players to interact with Superstars, upgrade their abilities and complete missions on a quest toward legendary goals. In addition, a larger Superstar roster, new match types and the inclusion of Create-A-Superstar will provide players with a variety of intriguing options to enhance gameplay.


Eric Jones -- Posted on Friday, March 28 2008 19:16 PM
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Smash Bros. Update - Double Update [ Smash Bros. Dojo ]

Today's Smash Bros. Update features another two-for-one that hammers out some of the last remaining features of Super Smash Bros. Brawl. First up is the new Roll Call, which players can see after they beat classic mode. It's a quick minigame that has players blasting away at lists of the game's characters, Assist Trophies, Pokémon, character items, and trophies. Hitting their names nets one coin, while the pictures obtain two. Afterwards, you'll find out how well you did. Keep in mind that if you want to skip, you can just press the pause button to speed through the whole thing.

Next, the special moves of Princess Zelda's alter-ego Sheik are detailed. Sheik possesses intense speed and several ninja-like moves, including Needle Storm, which can be charged and throws numerous needles at enemies. Her side special is the Chain, which can be shot out like a whip, using the control stick to control its trajectory. For her up special, Sheik utilizes Vanish, which quickly allows her to disappear and reappear in another location, making it a fire-based attack and an ideal recovery move. Of course, you can use her down special, Transform, to change back into Zelda - but did you know you can use the transformation time to avoid attacks and other moves?

Check out some new Brawl screens below.

Images:
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
Super Smash Bros. Brawl Screenshot 3
Super Smash Bros. Brawl Screenshot 4
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Super Smash Bros. Brawl Screenshot 17
Super Smash Bros. Brawl Screenshot 18


Eric Jones -- Posted on Friday, March 28 2008 4:42 AM
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Smash Bros. Update - Seventh Hidden Stage [ Smash Bros. Dojo ]

(WARNING: The following Smash Bros. update reveals one of the game's hidden stages. If you'd rather not be spoiled, please don't read on.)

Today's Dojo update reveals the latest hidden stage in Super Smash Bros. Brawl: Hanenbow. The stage is one of the most unique ever seen in Smash Bros., having been taken from the obscure rhythm "game" Electroplankton, which was released for the DS back in 2006. The stage is based on the title's Hanenbow mode, which consists of colored fish-like creatures leaping out of water and bouncing off of trees. The creatures, called Hanenbow, will make different sounds based on how hard and at what angle they hit the trees, making for a unique soundscape as players battle. In addition, if players turn all of the leaves on one tree red, a flower will bloom at the top.

For screens of Hanenbow, click below.

Images:
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
Super Smash Bros. Brawl Screenshot 3
Super Smash Bros. Brawl Screenshot 4
Super Smash Bros. Brawl Screenshot 5


Eric Jones -- Posted on Wednesday, March 26 2008 23:29 PM
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Square Enix Brings Sigma Harmonics to DS [ Famitsu ]

The latest issue of Famitsu reveals that one of Japan's biggest developers, Square Enix, is bringing a brand-new original RPG to the Nintendo DS. The game, entitled Sigma Harmonics, is being produced primarily by the team behind the Final Fantasy VII spin-off Dirge of Cerberus, including director Hiroki Chiba, character designer Yusaku Nakaaki, and producer Yoshinori Kitase. The game is an adventure-based RPG, played by holding the DS sideways like a book. The game is composed of chapters, with each new chapter involving a new murder mystery to solve. The game will have standard RPG conventions, such as leveling up through combat. Also, some board game elements based upon the Japanese game "Go" have been confirmed, likely making use of the DS's touch screen.

For some scans of Sigma Harmonics, click below. The game hits Japan this summer.

Images:
Sigma Harmonics Famitsu Scan 1
Sigma Harmonics Famitsu Scan 2


Eric Jones -- Posted on Wednesday, March 26 2008 22:59 PM
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Sega Brings Master System Games to US VC [ Game|Life ]

Sega has confirmed to gaming blog Game|Life that games for Sega's 8-bit Master System console, previously only confirmed for Japan, will indeed be coming to North America sometime this year. The two games to launch the service will be Fantasy Zone and Wonder Boy, both priced at a mere 400 Wii Points apiece. This makes them the cheapest games on the Virtual Console service.

More as it breaks.


Eric Jones -- Posted on Wednesday, March 26 2008 3:47 AM
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Smash Bros. Update - Tenth Hidden Character [ Smash Bros. Dojo ]

(WARNING: The following Smash Bros. update reveals one of the game's hidden characters. If you'd rather not be spoiled, please don't read on.)

Today's Dojo update reveals the latest addition to the game's hidden character list, the Balloon Pokémon, Jigglypuff. Jigglypuff makes its third appearance in the Smash series, and brings with it many of its trademark moves.

For its side special, Jigglypuff uses Rollout, which it can charge up and use to roll into enemies, or as a recovery move. For its up special, Jigglypuff uses Sing, which can put enemies to sleep. Lastly, its down special is the ever-popular Rest, which puts a hard hit on opponents. Its power has been knocked down for Brawl, but it now has the added effect of poisoning enemies.

For its Final Smash, Jigglypuff uses Puff Up. With it, it grows to an enormous size, nearly encompassing the entire screen. It then blasts enemies away.

For screens of Jigglypuff in action, click below.

Images:
Super Smash Bros. Brawl Artwork
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
Super Smash Bros. Brawl Screenshot 3
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Super Smash Bros. Brawl Screenshot 16


Eric Jones -- Posted on Tuesday, March 25 2008 16:23 PM
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Sonic Chronicles Screenshots [ Sega ]

Already one of the most anticipated games for the Nintendo DS, Sonic Chronicles: The Dark Brotherhood is looking to be the game that saves the Sonic franchise. Developed by BioWare, one of the world's premiere RPG developers, Sonic Chronicles puts a unique spin on the trademark gameplay of everyone's favorite blue hedgehog, creating a turn-based RPG with all of your favorite characters. The game will be out later this year. Check out the first screens released by Sega below.

Images:
Sonic Chronicles: The Dark Brotherhood Screenshot 1
Sonic Chronicles: The Dark Brotherhood Screenshot 2
Sonic Chronicles: The Dark Brotherhood Screenshot 3
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Sonic Chronicles: The Dark Brotherhood Screenshot 7
Sonic Chronicles: The Dark Brotherhood Screenshot 8


Eric Jones -- Posted on Tuesday, March 25 2008 3:19 AM
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Rock Band for Wii Launches June 22nd [ Electronic Arts ]

Harmonix, MTV Games, and Electronic Arts today announced plans to release the award-winning music video game Rock Band on the Wii home video game system from Nintendo in the U.S. and Canada on June 22, 2008 for the suggested retail price of $169.99.

Rock Band for Wii will be released as a Special Edition bundle including the software, drums, microphone and a wireless guitar. Stand alone instruments will also be available on June 22nd for people who want to build their band one instrument at a time or want to play the drum versus drum game mode. The game will feature 63 songs including five bonus songs for Wii gamers to enjoy.

Rock Band is an all-new platform for music fans and gamers to interact with music like never before. The game challenges players to put together a band and tour for fame and fortune - all while learning to master lead/bass guitar, drums and vocals. Featuring the most master recordings of any music game ever by the world’s biggest rock artists, Rock Band includes tracks that span every genre of rock ranging from alternative and classic rock to heavy metal and punk. Rock Band has garnered over 40 awards this year including Game Critics Award: Best of Show E3 2007 and three awards at The 11th Annual Interactive Achievement Awards including Outstanding Innovation in Gaming, Family Game of the Year, and Outstanding Achievement in Soundtrack.

Rock Band is rated “T” for Teen (lyrics, mild suggestive themes) by the ESRB.


Eric Jones -- Posted on Monday, March 24 2008 14:32 PM
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Smash Bros. Update - Boss Battles Mode [ Smash Bros. Dojo ]

Today's Dojo update is all about one of the secret modes players will unlock once they beat the Subspace Emissary adventure mode - Boss Battles Mode. Found in the Events menu, Boss Battles will see players taking on each of the Subspace Emissary's bosses in succession. After each match, players will head to a resting room, where they can refill their health with one of three Heart Containers (five if two players are playing). Health will carry over, so using these containers wisely is key.

Check out some screens below.

Images:
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
Super Smash Bros. Brawl Screenshot 3
Super Smash Bros. Brawl Screenshot 4
Super Smash Bros. Brawl Screenshot 5


Eric Jones -- Posted on Monday, March 24 2008 14:21 PM
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Two Added to VC [ Nintendo ]

KING'S KNIGHT (NES, 1 player, Rated E for Everyone - Mild Fantasy Violence, 500 Wii Points): In the kingdom of Izander, the fair Princess Claire has been kidnapped by a foul and insidious dragon, and it is the mission of four brave fighters to save her. Through five thrilling, fast-action stages, our gallant heroes-a knight, a wizard, a monster and a thief-will take on an army of incredible enemies. You must help them reach their goal, as you are now part of the team that will fight to free the princess from her imprisonment. Keep your wits about you, plan your strategy and set off on an exciting adventure.

POWERBALL (Sega Genesis, 1-2 players, Rated E for Everyone - Mild Fantasy Violence, 800 Wii Points): Eight different teams representing various nations are vying to become the POWERBALL champions, and you control one of the eight in your quest for the championship. A hybrid of games like rugby and football, POWERBALL is played on a 100-yard field. Try to score by either carrying the ball into your opponent's end zone or kicking it into your opponent's net for points. This one- or two-player game offers both exhibition and league play. Jump into a game of POWERBALL and try a brand new sport.


Carl DeNovio -- Posted on Monday, March 24 2008 12:16 PM
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Smash Bros. Update - Double Update [ Smash Bros. Dojo ]

Another double update from the Dojo today, first concentrating on the special attacks of Princess Peach. Peach, like many characters, retains all of her Melee moves, including her standard attack, using Toad to reflect enemy strikes and projectiles. If an opponent hits Toad, the mushroom retainer sends out spores that do damage. In addition, Peach can pluck vegetables from the ground and chuck them at enemies, much like in Super Mario Bros. 2. Occasionally, these vegetables will have a different face on them, as these can do more damage. She can also hover in the air, making her recoveries very easy.

(WARNING: The following reveals more about the Subspace Emissary adventure mode. If you'd rather not be spoiled, please don't read on.)

In addition, the Dojo reveals more on the Subspace Emissary's penultimate level, The Great Maze. Easily the game's longest excursion, the level is so vast that it requires the use of save points throughout, which can also heal damage and let players change out their characters. You can pause the game to see the level's map, as well as teleport throughout the level at special save points. The object is to go throughout the level, defeating a shadowy version of every one of the game's characters, as well as re-defeating all of the game's characters up to that point. Once you make one full loop around the stage, their locations show up on the map, making them easier to find.

Check out some screens below.

Images:
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
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Eric Jones -- Posted on Friday, March 21 2008 19:51 PM
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Smash Bros. Update - Smash Taunts [ Smash Bros. Dojo ]

Today's Dojo update reveals one of Super Smash Bros. Brawl's coolest secrets: Smash Taunts. These taunts are exclusive only to Snake and the game's Star Fox characters, who can only use them on specific stages. To execute them, quickly tap down on the control pad.

For Snake's taunt, which can only be done on the Shadow Moses Stage, he begins a codec conversation with one of Metal Gear Solid's many supporting characters, such as Col. Campbell, Mei Ling, and Otacon. For Fox and Falco's (only available on the Lylat Cruise stage) they start up a conversation with several with characters such as Peppy, Slippy, Krystal, Wolf, Leon, and Panther. They can also do this on Lylat Melee stage, where they'll get the original Star Fox 64-inspired conversations.

Check out some screens below.

Images:
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
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Super Smash Bros. Brawl Screenshot 8
Super Smash Bros. Brawl Screenshot 9


Eric Jones -- Posted on Thursday, March 20 2008 21:22 PM
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Guitar Hero: On Tour Official Press Release [ Activision ]

For the first time, handheld gamers will have the freedom to unleash their inner rock star anywhere, anytime with Activision's upcoming Guitar Hero: On Tour for Nintendo DS. The game will deliver a unique Guitar Hero experience by challenging handheld gamers to rock out and prove their shredding skills on the most diverse set list of master tracks ever offered in a Guitar Hero game, including classic rock, alternative and pop favorites such as Nirvana, OK Go and No Doubt.

The game will be packaged with a revolutionary Guitar Hero Guitar Grip peripheral that fits snugly into the DS and a unique Guitar Hero pick-stylus that brings a new dimension to handheld gaming and the core gameplay that defines Guitar Hero. Guitar Hero: On Tour has been designed specifically for the DS platform and will offer the DS audience an all-new compelling music experience.

Guitar Hero: On Tour continues to build on the franchise’s signature easy-to-play, yet difficult to master addictive gameplay, and now lets players take their experience on the road wherever they go. Players use the Guitar Hero pick-stylus on the touch screen to strum their favorite tunes and create their rock ‘n’ roll legacy in career mode.

Fans can also join together to play co-op mode using a local wireless network, or battle each other in a Guitar Duel using new Battle Items unique to the DS platform. For example, players must blow into the microphone to extinguish a pyrotechnics effects gone wrong, or use the touch screen to autograph a crazed fan’s shirt in the middle of their set.

Featuring five unlockable new venues, the game lets players personalize their experience by choosing the color of their axe of choice, selecting to play as one of six characters – two of which are all new and exclusive to Guitar Hero: On Tour – and outfitting their guitarist in numerous styles.

Guitar Hero: On Tour is being developed by Vicarious Visions for the Nintendo DS. The game is rated “E 10 ” (Everyone 10 and older) by the ESRB and is scheduled for release this summer. For more information, visit the game's official site.


Eric Jones -- Posted on Thursday, March 20 2008 11:54 AM
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Smash Bros. Update - Pokémon Encyclopedia [ Smash Bros. Dojo ]

Today's Dojo update reveals the many Pokémon players will find popping out of Super Smash Bros. Brawl's Poké Balls. There's 21 in all, each listed with their personal abilities. If it's a Pokémon previously covered in a Smash Bros. Update, they link to that too. For the entire encyclopedia, click the source link.

Eric Jones -- Posted on Wednesday, March 19 2008 18:19 PM
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Guitar Hero Goes On Tour on DS [ N-Zone ]

It's been rumored for an eternity, but now we finally have firm details on the upcoming Guitar Hero game being released by Activision for the Nintendo DS. German gaming site N-Zone has the first details on Guitar Hero On Tour, the first portable excursion for the beloved franchise that has revolutionized music games. The title will utilize a unique controller packed in with the game - The Guitar Grip - which plugs into the DS's GBA slot and features four of the standard colored fret buttons of the Guitar Hero guitar controller. To play, it seems players will hold the DS sideways and push the fret buttons on the Guitar Grip while strumming the touch screen with the included guitar pick stylus. Other than that, the gameplay seems to be exactly the same, with things like note score multipliers, star power, and of course, a cavalcade of some of the best rock songs in the industry. One minor change, however, it that it appears that your guitar will catch fire on occasion, forcing you to blow out the flames with the DS microphone.

Check out the game's first screens and a trailer at N-Zone by clicking the source link. Guitar Hero On Tour hits stores this summer.


Eric Jones -- Posted on Wednesday, March 19 2008 17:49 PM
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Final Fantasy Tactics A2 Announced for North America [ Square Enix ]

Square Enix announced today that the latest entry in the IVALICE ALLIANCE series, FINAL FANTASY TACTICS A2: Grimoire of the Rift is set to transport players to the fantastical world of Ivalice on June 24, 2008.

Embark on a journey through the vibrant world of Ivalice this summer with FINAL FANTASY TACTICS A2: Grimoire of the Rift. As the third entry in the Ivalice Alliance series, this follow-up to the 2003 Game Boy Advance release brings the popular tactical franchise to the Nintendo DS for the first time. FINAL FANTASY TACTICS A2: Grimoire of the Rift will introduce newcomers to an engaging turn-based, grid-oriented battle system as they make new discoveries alongside the hero in this lighthearted adventure. Long-time fans will enjoy exciting new content and enhancements, including polished game mechanics, intuitive stylus control, and new jobs and classes.

School is out for the summer, but mischievous Luso Clemens must first face detention to make up for his misbehavior. Alone in the library, he stumbles upon an ancient book with magical powers that summons him to the mystical land of Ivalice. Warped into the middle of a battlefield, Luso joins Cid and his clan to set off on an adventurous journey looking for a way home.

Explore the fantastic world of Ivalice and join forces with famous heroes from FINAL FANTASY XII – Vaan, Penelo and Al-Cid. The game features all-new content and enhancements, including polished game mechanics, new jobs, new classes, and a new clan system that enrich the Ivalice experience for fans and newcomers alike. The North American release will allow players to command characters in battle and navigate through menus all with a tap of the stylus. Witness vibrant and colorful visuals in dual-screen presentation, made possible by Nintendo DS, along with increased replay value with up to 400 available quests, allowing players to immerse themselves in a multi-faceted storyline

FINAL FANTASY TACTICS A2: Grimoire of the Rift is not yet rated by the ESRB. The official website can be found here.


Eric Jones -- Posted on Wednesday, March 19 2008 17:28 PM
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Spectrobes Sequel Announced [ Disney Interactive ]

Details of the next game in the highly popular anime-inspired, sci-fi action/role playing game series Spectrobes have been uncovered. Disney Interactive Studios today announced the name of Spectrobes: Beyond The Portals, the sequel to Spectrobes, one of the most successful third-party Nintendo DS games of 2007 with more than 1 million units shipped worldwide.

Spectrobes: Beyond The Portals for Nintendo DS continues the story of Rallen and Jeena, interplanetary patrol officers who discover, excavate, awaken and train mysterious fossilised creatures known as Spectrobes and then use them to battle enemies. The story surrounds the origins of mysterious portals that lead to distant dimensions.

Developed by Kyoto, Japan-based Jupiter Corp., the studio behind Spectrobes, Spectrobes: Beyond The Portals has a wealth of new features, including an entirely new story; a new three-dimensional perspective; a map to assist with exploration; new excavation and battle features; more creatures; and the debut of an online battle system utilising the Nintendo Wi-Fi Connection. Spectrobes: Beyond The Portals also includes DGamer, Disney Interactive Studios’ innovative new technology that provides a fun, connected online game community for Disney video game fans. Spectrobes: Beyond The Portals is currently planned for a Autumn 2008 release.

In Spectrobes: Beyond The Portals, players can take on the role of either Rallen or, for the first time, Jeena. Jeena uses her research and technological skills so the duo can solve puzzles and complete their missions.


Eric Jones -- Posted on Wednesday, March 19 2008 17:23 PM
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Smash Bros. Update - Ninth Hidden Character [ Smash Bros. Dojo ]

(WARNING: The following Smash Bros. update reveals one of the game's hidden characters. If you'd rather not be spoiled, please don't read on.)

Today's Dojo update reveals the latest hidden character, the Great Evil King himself, Ganondorf. The arch-villain of the Legend of Zelda series and the long-time enemy of Link, Ganondorf is one of the stockiest characters in the game, and what he lacks in speed, he makes up for in pure power.

Ganondorf is once again a clone of Captain Falcon, but in Brawl he is modified slightly to feel more like his own character. Still, he cannot use his sword in combat, instead merely looking at it as a taunt. For his side special, he uses the awesome-looking Flame Choke, where he dashes forward, grabs an opponent by the neck, and blasts them away. In the air, he drives opponents down with a mighty chokeslam. For his up special, the Dark Dive, he jumps forward at an opponent. If he is close enough, he can grab them and do major damage. Even if he doesn't, however, he can still do minor damage with a quick swipe.

For his Final Smash, Ganondorf, as you may expect, transforms into his massive Beast Ganon form. Although he only remains in this form for a few moments, he then quickly lunges forward with a mighty tackle guaranteed to KO any opponent. Also, he can bury opponents on the ground so they cannot escape. Pretty sweet.

For screens of Ganondorf in action, click below.

Images:
Super Smash Bros. Brawl Artwork
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
Super Smash Bros. Brawl Screenshot 3
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Super Smash Bros. Brawl Screenshot 18


Eric Jones -- Posted on Tuesday, March 18 2008 22:15 PM
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The Sky Crawlers Fly to Wii [ Famitsu ]

Today's Famitsu magazine reveals a major new flight game heading to the Wii, published by Namco. The game, The Sky Crawlers,is produced by the same team behind the company's beloved Ace Combat series of air combat games. It is based upon the upcoming film by celebrated anime filmmaker Mamoru Oshii, which is in turn based on a popular series of novels. According to the scan, the Wii controls will work in a unique way, with the control wheel controlled by the Nunchuk and the Wii Remote handling the throttle. The game will hit Japan this summer.

Images:
The Sky Crawlers Famitsu Scan


Eric Jones -- Posted on Tuesday, March 18 2008 22:02 PM
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Eight Games Coming to Wii From EA Sports [ Electronic Arts ]

Big things are coming to the Wii from the world's biggest sports brand, according to EA head honcho Peter Moore. In today's blog entry, Moore announces that eight games are in the works for the Wii, including original, unlicensed games. We already know about games like the upcoming arcade boxing title Facebreaker and the Wii version of NCAA Football 09, and we can presume that new versions of Madden, NBA Live, FIFA, and Tiger Woods are in the works as well. What else could be coming from EA? We'll have to stay tuned.

Eric Jones -- Posted on Tuesday, March 18 2008 21:50 PM
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Summon Night Comes to DS [ Atlus ]

Atlus today announced Summon Night: Twin Age for Nintendo DS, a fully stylus-driven action RPG set in the popular Summon Night universe. The stylus is your key to the world of Clardona, whether as your swinging sword or your shimmering wall of fire. Summon Night: Twin Age is currently scheduled to bring its precise controls, beautifully animated graphics, and addictive action RPG gameplay to the Nintendo DS on May 20th.

From a very young age, the human girl Reiha displayed great aptitude for the magical art of Summoning. While still a child, her powers caused a terrible accident during a major Summoning experiment. It was reported that Reiha had died as result, but she survived, along with a young Summon Beast named Aldo that had been pulled into her world…

Following the accident, the two children grew up together as brother and sister on the tropical island of Jarazi, among a race of people with beast-like features. There they learned to commune with the Nature Spirits that surrounded them. One day, the Spirits began acting strangely, prompting Reiha and Aldo to investigate. Their quest to find out who or what is behind the corruption of the Spirits will lead them back to the human lands where the cataclysm first brought them together…

For screens, and the game's official trailer, check out the official website.


Eric Jones -- Posted on Tuesday, March 18 2008 21:42 PM
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Eidos Has Soul...Bubbles, That Is [ Eidos ]

Eidos Interactive is pleased to announce a new phenomenon to come to the Nintendo DS entitled Soul Bubbles. In Soul Bubbles the player controls a young shaman apprentice, who is entrusted with saving lost “souls” and guiding them to safety. He must protect these fragile beings from the hostile and dangerous world around them, and he does this by creating protective bubbles to keep the spirits safe.

Manipulate your bubbles by first drawing them, then deflating them, cutting them or joining them to other bubbles, filling them with water or gas; then escape traps, extinguish fires and avoid all the sticky or dangerous surfaces that will slow the bubbles down. The game features 8 worlds, with over 40 levels to explore which will challenge the shaman in a variety of ways – and push the physics capabilities of the Nintendo DS to the max. Soul Bubbles is designed with the next generation of casual gamers in mind.


Eric Jones -- Posted on Tuesday, March 18 2008 21:35 PM
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NCAA 09 Cover Mascot Announced [ Electronic Arts ]

A while back, it was announced that not only would NCAA Football 09 be returning to Nintendo consoles, with a version for the Wii being made by EA Sports, but that the game would feature an exclusive boxart featuring the mascot of an NCAA team, as voted on by the fans. Well, the results are in, and it appears that Sparty, the mascot of the Michigan State Spartans, will be manning the cover of this year's NCAA installment when the game releases this July. To check out the boxart, click below.

Images:
NCAA Football 09 Boxart


Eric Jones -- Posted on Tuesday, March 18 2008 19:55 PM
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Brawl Smashes Records! [ Nintendo ]

After just one week on store shelves, Super Smash Bros. Brawl for Wii has become the fastest-selling video game in Nintendo of America's history. Since its launch on March 9, the feature-packed fighting action game has sold more than 1.4 million units in the United States, including more than 874,000 on March 9 alone. It has sold at a rate of more than 120 units per minute between launch and March 16.

"Super Smash Bros. Brawl has made the leap from video game to cultural phenomenon," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing.

Super Smash Bros. Brawl features a nearly limitless variety of options for players. Dozens of classic Nintendo characters like Mario and Pikachu are joined by industry icons like Sonic The Hedgehog and Metal Gear's Solid Snake for all-out four-player battles. The endless customization keeps players coming back for more. The previous game in the series, Super Smash Bros. Melee, became the best-selling Nintendo GameCube game of all time with more than 7 million copies sold worldwide, so it's no surprise to see this latest installment racking up record numbers.


Carl DeNovio -- Posted on Monday, March 17 2008 17:26 PM
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Smash Bros. Update - Boss Strategies [ Smash Bros. Dojo ]

Today's Dojo update reveals some boss strategies for the Subspace Emissary adventure mode. Since we figure that most of you are either playing through or have beaten the game by now, there's no real reason to repost the screens or the info here. Instead, click the source link to find out the best way to beat Rayquaza, Ridley, Meta Ridley, and the game's other boss fights.

Eric Jones -- Posted on Monday, March 17 2008 13:05 PM
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Two Games Added to VC [ Nintendo ]

Spelunker (NES, 1 player, Rated E for Everyone, 500 Wii Points): Wander through miles of uncharted caves in search of the legendary underground pyramid and its vast treasures. To complete your adventure, you will swing from ropes and ladders, run across unstable terrain and down ravines, operate elevators, mining carts and rafts. You will collect keys, bombs, flares, jewels, sacks of gold coins and other valuable items as you navigate the hazardous terrain. But beware of the scalding steam vents, poisonous bats and the avenging spirits of dead spelunkers that lurk in every corner of this massive underground labyrinth.

SUPER R-TYPE (Super NES, 1 player, Rated E for Everyone — Mild Fantasy Violence, 800 Wii Points): A galactic battle begins. The BYDO Empire of mutant extraterrestrials is back with evil intent and awesome power. Now the evil empire is poised to launch a new attack on Earth. Only the revolutionary R-9, the planet's most advanced form of defense, stands between these monsters and doom. Fight through seven challenging stages—picking up power-up items as you progress—on the way to each stage's memorable boss. Is the BYDO Empire invincible? You'll need lightning reflexes, intuitive moves and a big dose of cosmic luck to hold your own. Better prepare yourself, because the mutants "R" ready for you.


Eric Jones -- Posted on Monday, March 17 2008 12:19 PM
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No More Heroes [ Reviews ]

Eric takes a run through Santa Destroy in Suda 51's latest gaming venture, No More Heroes. Hit the link and find out exactly what he thinks of this bloody brawler/adventure game, which stars a guy named Travis Touchdown.

Eric Jones -- Posted on Saturday, March 15 2008 12:33 PM
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Mastiff Shoots For the Moon [ Mastiff Games ]

Mastiff, a worldwide publisher of videogames and Renegade Kid, developer of innovative interactive software, today announced the title codenamed “Project M” has been officially named Moon after the cold and barren hunk of rock orbiting earth.

Developed by Renegade Kid, Moon is a sci-fi, action-adventure title for Nintendo DS. Moon places gamers on the cold lunar surface in the year 2058. Researchers are shocked to find a sealed, alien hatch during construction of a new lunar base, but it’s a shock that soon pales in comparison to what they find beyond the hatch.


Eric Jones -- Posted on Saturday, March 15 2008 2:53 AM
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Smash Bros. Update - Hidden Assist Trophies [ Smash Bros. Dojo ]

(WARNING: The following Smash Bros. update reveals some of the game's hidden assist trophies. If you'd rather not be spoiled, please don't read on.)

Today's Dojo update reveals five unlockable Assist Trophies players can obtain just by playing through Super Smash Bros. Brawl.

Custom Robo: From the series of the same name. Based upon the Ray Mk. III model, this tiny robo bursts onto the scene attacking enemies with bombs, missiles, and kicks. To unlock him, play 100 Brawls.

Isaac: From the Golden Sun RPG series. Upon release, he calls upon the "Move" Psyenergy to push enemies with a giant ethereal hand. Play 200 Brawls to obtain him.

Infantry and Tanks: From Advance Wars, and using the same sprites. They attack opponents with guns and other military weaponry. Play 300 Brawls to add them to the Assist Trophy team.

Barbara: From the Japan-only Daigasso! Band Brothers. When unleashed, this devil rocker will wail on her guitar, doing damage to opponents. The final chord can knock them away. Obtain 25 hidden songs to use her.

Shadow the Hedgehog: From the Sonic series. Best known as Sonic's arch-rival, he uses the powerful Chaos Control attack to slow down all opponents. To obtain him, simply unlock Sonic.

There's one last hidden assist trophy - the already-revealed Grey Fox from Metal Gear Solid. To obtain him, simply unlock Snake. For screens and art of all of these assist trophies, click below.

Images:
Super Smash Bros. Brawl Artwork 1
Super Smash Bros. Brawl Artwork 2
Super Smash Bros. Brawl Artwork 3
Super Smash Bros. Brawl Artwork 4
Super Smash Bros. Brawl Artwork 5
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
Super Smash Bros. Brawl Screenshot 3
Super Smash Bros. Brawl Screenshot 4
Super Smash Bros. Brawl Screenshot 5


Eric Jones -- Posted on Saturday, March 15 2008 0:03 AM
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NPD: Nintendo Rules February [ Nintendo ]

The latest video game industry sales figures reported by the independent NPD Group show that Nintendo DS and Wii topped the U.S. charts for February. Nintendo DS sold nearly 587,600 units and Wii sold nearly 432,000.

February sales, according to NPD, in the United States:

* Nintendo sold more than 1 million hardware units combined, accounting for nearly half (47.6 percent) of all hardware sold.

* Nintendo DS games topped all software sales, with more than 3.6 million units sold. Consumers purchased nearly 2.9 million software units for Wii. Four of every 10 games sold were for Nintendo systems.

* Three games in the top five sellers for February play on Nintendo systems, including two from third-party publishers.

* Nearly 1.7 million accessories were purchased for Wii, more than for any other system. More than 1.2 million accessories were sold for Nintendo DS as well.


Eric Jones -- Posted on Friday, March 14 2008 13:21 PM
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Nintendo Announces Pokémon Guide With Preorder [ Nintendo ]

Two new Pokémon adventures for Nintendo DS are on the way, and Nintendo plans to reward fans for ordering early with guides to help them navigate the games. Starting March 16, fans who place an order for either Pokémon Mystery Dungeon: Explorers of Time or Pokémon Mystery Dungeon: Explorers of Darkness will receive a free, limited-edition Pokémon Mystery Dungeon Explorers Guide. The guide contains an exclusive collection of tips, interviews and an original manga by Ken Sugimori, main art director of Pokémon video games.

In these two new games, players journey through time and darkness as actual Pokémon as they attempt to find out why they've been turned into a Pokémon. Their epic quest leads them through countless, randomly generated dungeons, encountering more than 490 Pokémon. Players also have the option to send rescue alerts to their friends via e-mail or mobile text message when they are connected to Nintendo Wi-Fi Connection. These two new Dungeon games give Pokémon fans another excuse to upgrade to Nintendo DS, which also plays all their favorite Game Boy Advance games in single-player mode.

Images:
Pokémon Mystery Dungeon: Explorers of Time Guide Cover
Pokémon Mystery Dungeon: Explorers of Darkness Guide Cover


Eric Jones -- Posted on Friday, March 14 2008 13:17 PM
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Manhunt 2 Finally Gets UK Release [ BBFC ]

The Video Appeals Committee today announced that the result of their reconsideration of the Manhunt 2 appeal remains that the appeal against the rejection of the work by the BBFC is upheld.

The Board’s decision to refuse a certificate to Manhunt 2 was successfully challenged on appeal to the Video Appeals Committee. The Board challenged the VAC’s decision by way of Judicial Review before the High Court, which quashed the decision on grounds of errors of law. The VAC has now reconsidered the appeal in the light of the High Court’s directions on the law but has decided, again by a majority of four to three, to allow the appeal on the basis that Manhunt 2 should be given an ‘18’ certificate.

In the light of legal advice the Board does not believe the VAC’s judgement provides a realistic basis for a further challenge to its decision and has accordingly issued an ‘18’ certificate.


Eric Jones -- Posted on Friday, March 14 2008 12:57 PM
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Wii Café is Hiring! [ Wii Café ]

As you may all know, the rise in popularity of Nintendo in recent years with the Wii and DS has led to far more to cover in regards to news. Therefore, we're now hiring news editors and staff writers to handle the increased workload. If you're interested, shoot me an email, and send whatever information you have, including sample articles and news stories. We hope to hear from many of you soon.

Eric Jones -- Posted on Friday, March 14 2008 2:45 AM
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Smash Bros. Update - Hidden Melee Stages [ Smash Bros. Dojo ]

(WARNING: The following Smash Bros. update reveals some of the game's hidden stages. If you'd rather not be spoiled, please don't read on.)

In addition to unlocking new stages in Super Smash Bros. Brawl, players can also unlock stages based on classics previously seen in Super Smash Bros. Melee. There's four in all, and here they are:

Jungle Japes: One of Donkey Kong's stages, it takes place near Cranky's shack over a flowing river. Try not to get swallowed by the rapids below.

Green Greens: One of Kirby's stages. It features both Wispy Woods attacking periodically, as well as stacking blocks complete with powerful bombs.

Pokémon Stadium: The original version of the sequel stage seen in Brawl. It has four modes (Fire, Water, Grass, and Rock).

Big Blue: From F-Zero. Players battle on F-Zero vehicles during a race, as well as Captain Falcon's Falcon Flyer.

Check out some screens of these stages below.

Images:
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
Super Smash Bros. Brawl Screenshot 3
Super Smash Bros. Brawl Screenshot 4
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Super Smash Bros. Brawl Screenshot 10
Super Smash Bros. Brawl Screenshot 11


Eric Jones -- Posted on Friday, March 14 2008 2:38 AM
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Valkyrie Profile Heads to DS [ Shonen Jump ]

Looks like another Square-Enix RPG franchise is making its way to Nintendo's hallowed halls. Previously seeing release only on Sony consoles with the first two installements (and subsequent PSP remake), developer Tri-ace is bringing the Valkyrie Profile series to the Nintendo DS with Valkyrie Profile: Toga wo Seou Mono (The Accursed One). The game will feature a new hero named Wilfred, as well as feature returning characters like Lenneth and Freya. It will also use a new 2D isometric perspective, as opposed to the side-scrolling style used in previous games.

We'll have more on the game, including if it will ever come to North America, soon.


Eric Jones -- Posted on Friday, March 14 2008 1:03 AM
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Sega Prepares to Unleash the Hulk [ Sega ]

One of Marvel’s most powerful Super Heroes unleashes epic destruction this June in Marvel Studios’ blockbuster movie, The Incredible Hulk. Along with the film, SEGA releases an intensely realistic third-person action video game available on all major video-game platforms.

Fueled with fury, SEGA’s The Incredible Hulk features key moments from the film, as well as additional plotlines and characters from the character’s rich comic-book universe. Players smash through New York City, battling gigantic enemies amidst soaring skyscrapers in a massive open world. As one of the most anticipated entertainment events of 2008, The Incredible Hulk will have fans lining up this summer on both the big and small screens.

Key Features:
• Unlimited Destruction: Become the Incredible Hulk and experience unlimited destruction. Players can demolish anything in their path and also use it as a weapon – pieces of a crumbling building…a passing car…a street lamp. Players can even demolish buildings with their bare hands. Damage is persistent, and gamers can use it to gain access to previously unreachable areas.
• Powerful Rage: Rage is power. Build the Hulk’s rage to learn powerful moves. Cause unheard-of damage to gain and upgrade his abilities.
• Incredible Scale: New York City’s towering skyscrapers allow for exciting vertically based gameplay, while powerful, massive enemies such as Bi-Beast and the Abomination challenge the Hulk’s might.
• Dynamic Open World: A realistic next-gen, open-world representation of Manhattan provides gamers with an immense playground of destruction that also contains sub-quests, minigames, and a story that reaches beyond the film to include elements from classic Marvel comics.


Eric Jones -- Posted on Friday, March 14 2008 0:51 AM
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Mega Man Star Force 2 Announced [ Capcom ]

Capcom today showcased Mega Man Star Force 2 for Nintendo DS, the second game in the Mega Man Star Force series which will offer an updated battle system with new Battle Cards and new foes to confront. Mega Man Star Force 2™ will be released in two versions, Zerker X Ninja or Zerker X Saurian with players able to choose between Zerker, Ninja or Saurian dependent on which version they opt for. Mega Man Star Force 2 is currently scheduled for release this autumn.

Developed by the team behind the popular Mega Man Battle Network series, Mega Man Star Force 2 continues two months after the previous game left off. Geo Stelar and crew return to battle a whole host of new enemies including the mysterious Rogue who threatens the peace of the virtual Wave World by unleashing hordes of rampaging viruses. It’s up to Geo and his virus-busting buddy, Omega-Xis, to thwart this latest threat.

Each of the three variants – Zerker, Ninja and Saurian – offers its own distinct Mega Man transformations with unique special attributes and abilities. Players can harness the spirit of an ancient species known as Tribe and transform or ‘tribe on’ into three different forms – Elec (electric) Zerker wields a large sword imbued with the power of lightning; Wood Ninja can throw a huge Shiruken and move at great speed while Fire Saurian is able to reduce enemies to smoldering pieces with a swipe of his fiery fist.

Mega Man Star Force 2 blends a unique formula of RPG exploration elements with fast-paced action, as players travel and battle between coexisting worlds, the physical world and the virtual Wave World, to unravel the mystery around this new troublemaker. Players will encounter enemies in the virtual Wave World and battle them on three-by-five battle grids with their Battle Card deck. Mega Man Star Force 2 also adds an upgraded “Transer” system.

Activating the communications application via the Nintendo Wi-Fi connection allows players to connect with in-game friends regardless of their location, add new friends to their network to create a “Brother Band” network, where they can share cards, status upgrades, and even help each other to perform, upgraded transformations.


Eric Jones -- Posted on Friday, March 14 2008 0:46 AM
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We Love Golf Goes Online [ Capcom ]

Capcom today announced online modes for We Love Golf! for the Wii. Western players now have the option to meet up online and challenge each other in a realistic and immersive golf experience on Wii. We Love Golf! will be available for Wii this summer.

We Love Golf! will be the first online capable golf game for Wii and will feature a full array of online features, including “World Play Mode,” where players can play random players online and collect player medals for their wins, and “Friend Play,” where players may choose to play a friend from their Wii friend list. The game will also be one of the first online Wii sports titles to enable players to play online with their personalized Miis. The new online modes for We Love Golf! are being included in the game for the first time for the Western release of the game, as the Japanese version of the game (released in December 2007) did not have these online modes.

We Love Golf!, created by the veteran studio Camelot Software Planning, presents a realistic and approachable golfing experience for all ages. Whether you’re a golfing pro or a grandparent teaching their grandchildren, We Love Golf! offers an engrossing golfing experience thanks to easy-to-navigate menus, highly-stylized visuals, and the Wii Remote’s unique motion-sensing functionality. Just as on a real course, gauging wind conditions, correct club selection and careful reading of the greens are all essentials for victory.

Additionally, We Love Golf! will also feature two new exclusive characters created solely for the western edition with unique unlockable Capcom character costumes. Players will be able to take on the greens dressed as Chun-Li, Jill Valentine, Arthur, and many more. A variety of game modes (including online play), multiple characters, unlockable character costumes and content will provide the most immersive golfing experience available off the greens.


Eric Jones -- Posted on Friday, March 14 2008 0:42 AM
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Return to the Carnival on Wii and DS [ 2K Play ]

2K Play today announced two new titles as a part of its brand extension strategy for its highly popular Carnival Games series. The new titles include Carnival Games for Nintendo DS, which is scheduled to ship this summer, and Carnival Games: Mini-Golf, an all-new game exclusive to the Wii home video game system, which will debut this fall. 2K Play is also announcing that its flagship Carnival Games title has reached a milestone of shipping more than one million units worldwide, while remaining a top-selling game with a number 5 ranking on the January 2008 NPD Wii chart.

Carnival Games for DS brings the fun of the original to the world's best-selling portable system during the summer vacation and travel season. Each game is designed from the ground up to take full advantage of the DS control mechanism. A frenzied combination of tapping, blowing, speaking and stylus maneuvering brings the now famous midway to life. Favorites such as Alley Ball, Frog Leap and Dunk Tank are complemented with fresh games including RC Raceway and Clown Hammer.

This fall, the all-new Carnival Games: Mini-Golf comes exclusively to Wii. Featuring Carnival Bob and characters made popular in the original, Carnival Games: Mini-Golf is home to larger-than-life, theme park style miniature golf courses. Whether back in time to the land of dinosaurs, keeping order in the Wild West or searching for treasure on an island full of pirates, the game combines traditional miniature golf fare with action-oriented game play utilizing the unique capabilities of the Wii Remote. It is designed for four players and can best be described as "a hole in fun."


Eric Jones -- Posted on Wednesday, March 12 2008 23:15 PM
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Smash Bros. Update - Hidden Masterpieces [ Smash Bros. Dojo ]

(WARNING: The following Smash Bros. update reveals one of the game's hidden features. If you'd rather not be spoiled, please don't read on.)

As gamers play through Super Smash Bros. Brawl, they will be able to unlock additional demos of classic Nintendo games in the games Masterpieces mode. Players can unlock the original NES classic Donkey Kong by playing as the big ape himself 20 times, play Super Mario Bros. 2 (the US one, not the real one) by playing as Princess Peach 5 times (and winning), obtain Super Mario World by brawling on the Yoshi's Island Melee stage 3 times, and grab The Legend of Zelda: Ocarina of Time by using "a certain character" (*cough*Toon Link*cough*) 10 times.

Check out some screens of these games in action below.

Images:
Super Smash Bros. Brawl Screenshot 1
Super Smash Bros. Brawl Screenshot 2
Super Smash Bros. Brawl Screenshot 3
Super Smash Bros. Brawl Screenshot 4
Super Smash Bros. Brawl Screenshot 5